I tried your files.
the obj can not work - from my knowledge there must be the good mtl library with it in order to reference the good material pictures with the good 3D model part.
The one mtl file that is in the package references only 1 material called newwire -> there must be another good .mtl file for it.
However with all textures I tried yet - only tga did work.
And to convert them is a big manual task.
P.S. a link covering the texture question more deeply:
+ you could do manual work and put a 3D label on each part... but i guess its lots of work.
Hi Marius Levoyer，
I have done the similar test before，Import the Creo model into 3D Max to define the animation and output it into FBX format.Finally using vuforia SDK in Unity 3D definition AR application.
Now I direct import FBX format file into ThingWorx Studio, the display is very good, there is no loss of material and texture information, and the ThingWorx View also shows normal.
I downloaded and tested your data and found that some information was inaccurate.For example, the OBJ file defines the mtllib file is CCCC.mtl ?
and Only one material wire_210128158 is defined in the mtllib file, It is recommended to re-output data and then continue to try.