7 Replies Latest reply on Jan 16, 2018 9:28 AM by dfabrik RSS
    dfabrik Newbie

    How to change the origin of a model item in Thingworx Studio?



    when I add a model item to my 3d-model, the origin is in the center of the part. I want to rotate this part around a joint and not around the center of the model item.

    Is there a way to manipulate the origin of a model item or can I define a joint?